View from my window in Oxford (2022)
View from my window in Oxford (2022)
Vacation (2022)
Vacation (2022)
High school AU (Fate/Grand Order fanart, 2021)
High school AU (Fate/Grand Order fanart, 2021)
Eaten by the mountain (for Streets vs. Ruins, from StreetsofZine, 2023)
Eaten by the mountain (for Streets vs. Ruins, from StreetsofZine, 2023)
Pavilion, texture practice (2021)
Pavilion, texture practice (2021)
Watercolor brush practice (2023)
Watercolor brush practice (2023)
Mission to Minerva (Unreal paintover, built using Kitbash3D Minerva kit, 2023)
Mission to Minerva (Unreal paintover, built using Kitbash3D Minerva kit, 2023)
Mission to Minerva (Unreal paintover, built using Kitbash3D Minerva kit, 2023)
Mission to Minerva (Unreal paintover, built using Kitbash3D Minerva kit, 2023)
Sequence of BGs for Life of a Recruiter (dir. Ellen Su, for Titmouse's 5 Second Day) (2023)
Sequence of BGs for Life of a Recruiter (dir. Ellen Su, for Titmouse's 5 Second Day) (2023)
BG for Asians in Animation (2023)
BG for Asians in Animation (2023)
Mountain gate (for Ascent, from StreetsofZine, 2023)
Mountain gate (for Ascent, from StreetsofZine, 2023)
Are There Even Fish in Avalon (Fate/Grand Order fanart, 2022)
Are There Even Fish in Avalon (Fate/Grand Order fanart, 2022)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Painting experiment (2021)
Painting experiment (2021)
Watercolor brush practice (2023)
Watercolor brush practice (2023)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Concept art for original game level (2021)
Work from concept art foundations mentorship with Joon Ahn (2020)
Work from concept art foundations mentorship with Joon Ahn (2020)
Work from concept art foundations mentorship with Joon Ahn (2020)
Work from concept art foundations mentorship with Joon Ahn (2020)
Process
Welcome to Planet X!

Assignment to design an alien planet worthy of tourism, for WIA mentorship circle under Alyssa Zárate. Built using Unreal Engine and Kitbash3D's Minerva kit, painted over in Photoshop.
Final art
Final art
Byzantines and caves on the brain
Byzantines and caves on the brain
Lineart
Lineart
Mapping textures to paint
Mapping textures to paint
Final
Final
Grid and lineart
Grid and lineart
Big darks
Big darks
I guess there's something in the water (personal project, 2023)
I guess there's something in the water (personal project, 2023)
Using Blender and Maya.
Modeled my high school classroom in Maya.
Modeled my high school classroom in Maya.
Lineart
Lineart
Final art
Final art
Blender model
Blender model
Lineart
Lineart
Color iterations
Color iterations
Lineart
I guess there's something in the water (personal project, 2023)
I guess there's something in the water (personal project, 2023)
Concept art for original game level (2021)
Concept art for original game level (2021)
Pavilion, texture practice (2021)
Pavilion, texture practice (2021)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Work from WIA matte painting mentorship with Alyssa Zarate - mood through color and light (2022)
Vacation (2021)
Vacation (2021)
High school AU (Fate/Grand Order fanart, 2021)
High school AU (Fate/Grand Order fanart, 2021)
Rise